Battlegrounds are (Mechanical) Ducks

I loved this blue comment posted on the forums the other day. For one it gave me this wonderful image of a mechanical duck swimming around a lake. Looks like a duck, swims like a duck, but really it's a robotic duck patented back in 1738.
Second, it continues detailing the underlying complexity of designing a new BG. Mainly, if there is a technical exploit that can be had by either side (early start, tripping on floor transitions), someone is going to complain. "It's an advantage for the ___ because of this!!!"
I love a good battleground. The kind where the game is fair and both sides have an equal chance of winning. I don't want Blizzard to throw out a new battleground that has an exploit, especially when there is a high chance that it can fall into the random battleground cycle.
" the PvP community is ultimately more interested in having perfectly balanced and bug-free maps to play on"
Comments
Post a Comment