Gear Math
Inspired by Cynwise , I decided to do a little math. Ok, no deep analysis, just some basic calculations on my gear. I want to know what it's going to take to get me into the next level raiding. Current iLevel I have an average gear score of 465 equipped now. This is found by doing a simple average of my equipped gear. Fire up Excel, and fill in the numbers, easy to do. By tinkering with the numbers for gear iLevel, I found that by increasing a single item by 10 points (460 -> 470), it makes my overall average score increase by ~1. For example, when I replaced my crafted PVP helm (450) with the scenario reward (463), I went from an average score of 464.5 to 465.3 (0.8 increase). To do a full point increase, I'd need a 16 point change (i.e. 450 -> 466). I want a 470 overall (average) ilevel. To do so, I need to improve my over all score by 4.7 points or add 75 points on my gear. Add REP Gear Spin it around, I have 3 pieces that are over 470, (2*476 and 4...